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Sound Particles 2.1 is an immersive 3D CGI-like application for film, TV, VR and game audio production. Introduced in 2015, Sound Particles offers unique and efficient workflows, increasing creativity and reducing the time needed to create and record complex sounds in virtual 3D environments.
Since its release just over four years ago Sound Particles has helped sound professionals create unique effects on many Hollywood feature film releases, epic TV shows, and AAA videogames, including “Game of Thrones”, “Maleficent: Mistress of Evil”, “Ready Player One”, “Alita: Battle Angel”, “Assassin’s Creed: Origins”, among many others. Following the release of 2.0 earlier in 2019 Sound Particles 2.1 adds a completely rewritten audio engine, batch processing and increased track-based functionality, along with many more feature updates. This major release is available to download now, from www.soundparticles.com or via your local professional audio reseller.
Sound Particles 2.1 Features
Indie License
Pro License
Team License
This follows the 2.0 update from February which included CGI Integration, Real-time Rendering, Binaural Monitoring, both macOS and Windows Support, Ambisonics and surround file import, and a number of new licensing models to suit all levels of user. Sound Particles 2.1 introduces licensing options for everyone, from multiroom facilities and film productions, through to independent professionals and home audio enthusiasts. Access to these unique workflows and features is available through either monthly subscription, starting at $16.90 per month, or a one-off purchase, starting at $299. To celebrate this release, every product can be acquired with a discount of 30% during the following three weeks.
About Sound Particles
With a vision to use the power of computer graphics applied to sound, Sound Particles is an audio software house based in Leiria, Portugal. Sound Particles was founded by Nuno Fonseca PhD, a Computer Science and Music Technology university professor, and now counts with a team of more that 15 people.
Sound Particles’ unique software, used in all major Hollywood studios and top videogame companies, allows sound artists to create breathtaking immersive soundscapes in innovative and efficient ways.